Team Number: 085
School Name: Shiprock High School
Area of Science: Computer Science
Project Title: Developing Aquired Artificial Intelligence
For our project, we have decided to try and improve some elements of AI Such as determining learning abilities. For example, if a student playing a combat game and that student is picking guys off as they walk out of a house, after the first or second guy is killed, and then the rest of the people who are in the house won't come out that way. They will find a different way out. Like wise if a student is playing a fighting game he/she would want the fighters to be able to learn about and defend against the attacks that the student uses frequently.
To accomplish this task we will be using the Java programming language to write our AI program. No one in our group is an expert in "Java," and this is Adventures in Supercomputing so we have decided to make it a challenge, I just hope we haven't gotten in too deep. This group does not have a mentor and has been doing all of the research from the book provided by AiS, books purchased by members, and the internet of course. We have a lot of good ideas and a lot of motivation and we will give it our best efforts.