Challenge Team Interim Report

Team Number: 001
School Name: Tularosa High
Area of Science: Geometry
Project Title: Graphing in Five "dimensions"

After much debate we finally decided to switch our topic from
desaliniezation to Graphing In 6 dimensions. Now we know you're saying,
"SIX DIMENSIONS! I THOUGHT THERE WERE ONLY THREE!" Well there are six
dimensions believe it or not because the basic definition of a dimension
is something or another that can be measured. Based on that basic idea we
came up with a lot more than six dimensions, but we decided that the first
six would be best combined to form a super computer project. Okay enough
of my ramblings and on to the next paragraph.
The afore mentioned states that we are graphing in 6 dimensions.
How is this possible? Well to answer that question we will start off by
telling you which six dimensions, out of the very numerous
dimensions I might add, we will be measuring. They are: length, width,
hieght, time, gravity, and velocity.
Sure you can argue it out with us that this and that aren't
considered dimensions, but we are using them as dimensions in the sense
that they can be measured. This would benefit the scientific community by
taking a whole bunch of easily calculated formulas that seperatly could
be "done on a pocket calculator" and combining them into one really big
program that will give the user all kinds of useful information such as,
distance, distance fallen, speed, acceleration, direction and force of
attraction between two objects. If we have enough time, we plan to add a
few more objects into our basic program.
As of December 8, 1999 we have a basic working "start of a
program" here are the mathematical equations we have implemented in to it
so far. It's based on a sun at (0,0) and the user may input the mass and
point in space to place another object, this shows what happens when the
objects are not moving at start and the sun staying at (0,0). it is
predicted that the object either bounces off the sun rapidly or the object
goes through the sun repeatedly unless you enter an even number.
G = 6.67 * 10e11 universal gravity/ Kg's
d = sqrt x*x + y*y distance = the square root of x^2+y^2
sun = 1,000,000 set mass of "our" sun/ kg's
mass = l * w * h mass of object/ kg's
F = G * m1 * m2 / de2 force of attraction m1 = object m2 = sun de2 = distance squared.
a = F / m1 * m2 acceleration /km per second (kms)
v = a * t velocity = a * time (t) kms
dc = ((v * t) + (1/2 * a * te2)) total distance traveled.
da = d  dc total distance away from sun
Team Members Team Mail
Sponsoring Teachers
Project Advisor(s)
 Bruce Parker
 Chuck Holmgren
